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Lord of Despair - High Poly Sculpt

A sculpt I made to practise Zbrush, my focus was on improving the way I deal with skin shading, and ornamental details like the ones on the horns!

Render - Zbrush only, passes combined in Photoshop.

Render - Zbrush only, passes combined in Photoshop.

Some views of the high poly sculpt.

Some views of the high poly sculpt.